Bytebreaker explores the dynamic of piracy of popular video games in the global south. By creating a game that highlights this concept, ByteBreaker strives to bring attention to the issue of piracy and issues of inequality in video games by emphasizing the difference in access between consumers in the global north versus the global south.

ByteBreaker is a single-player, first person POV game. The goal of the game is to move throughout the network-like maze and collect all the games on each level. The games to collect are carefully curated as they represent the most pirated games by people in the global south regions.

This game is created and developed as part of an assignment in the Global Video Games course at HWS in Spring 2024.

Developers:

Cullen Beck '25, Zach Manuel '24, Laurens Van Alen '24, Emma Kirts '24, and Julia Kunzelmann '24

StatusPrototype
PlatformsHTML5
Authorzhoel13
GenrePuzzle
Made withGodot

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